The waiting period before an ability can be used again.

A cooldown is a timer that starts after an ability is used and prevents it from being used again until it expires. Cooldowns let designers balance powerful abilities by limiting how often they are available.

Example
Save your ultimate; it has a two-minute cooldown.

Cite this page

VGS Daniel. “Cooldown.” Video Game Scholar, 25 Sept. 2026, videogamescholar.com/dictionary/cooldown.

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